Born in the land of ice and snow and growing out of the plains of Silicon Prairie springs FrostBit Studio. An indie game studio focusing on fun, free hand built games.
I have been building games for over 30 years. It's what I do, its what I love. The reason I started FrostBit Studio is to create games that I have designed and trying to code myself. I have always created games for someone else. Now its my turn.
I don't expect these games to be the next Flappy Bird, allowing me to retire deeper into the great north woods. I do hope that people enjoy them and introduce a brief moment of fun and escape into their day.
I have learned a lot from the people I have worked with over the last 30 years. I want FrostBit to be like a band with friends jumping in and jam with us on a variety of titles.
FrostBit Studio is led by 30+ year game industry veteran Chip Pedersen. Located in the frozen tundra of Silicon Prairie also known as Minneapolis. Chip started his career at Apple and has held senior positions at Microsoft Game Studios (Xbox), Activision/Blizzards, and his own game studio. Chip's team building philosophy centers around one key concept: the game always comes first. Whether it's strapping on motion‐capture goalie equipment for NHL Rivals, spending three days in the desert learning to shoot for the game Soldier of Fortune: Payback, or heading to the Boundary Waters to research lures for Bass Pro Shops: The Strike, Chip is one of those rare developers who not only creates games, he lives them.
Chip enjoys speaking about his 20 year experience in games and technology. He has spoken at local, national and international conferences. Topics include games development, design and the industry at large. He also presents on Leadership, team communication, studio organization, technology, entertainment and culture. If you would like to discuss having Chip speak at your event contact us below.
Contact Chip